Graydon’s post reads like he thinks it has been a kind of meritocracy guiding Rust’s design, rather than for example specific people like himself with rigid, perhaps widely unpopular, principles in mind.
The people side of Rust leadership has had some drama (apparently, I have not really paid attention) but the language design side of Rust seems to have functioned quite well so far.
Graydon’s post reads like he thinks it has been a kind of meritocracy guiding Rust’s design, rather than for example specific people like himself with rigid, perhaps widely unpopular, principles in mind.
The people side of Rust leadership has had some drama (apparently, I have not really paid attention) but the language design side of Rust seems to have functioned quite well so far.