There are some good games mentioned already but I’d like to pitch in Planet Crafter. No enemies, no time pressure beyond an oxygen/food/water system, just you and the long-term goal of terraforming a planet by yourself.
The award for almost-but-not-quite-relaxing goes to Hardspace: Shipbreaker, where you can fall into a comfortable trot after you figure things out – and then the storyline makes you want to strangle someone with their own necktie. But the gameplay can be very relaxing.
There are some good games mentioned already but I’d like to pitch in Planet Crafter. No enemies, no time pressure beyond an oxygen/food/water system, just you and the long-term goal of terraforming a planet by yourself.
The award for almost-but-not-quite-relaxing goes to Hardspace: Shipbreaker, where you can fall into a comfortable trot after you figure things out – and then the storyline makes you want to strangle someone with their own necktie. But the gameplay can be very relaxing.