So, I’ll start. I have 3 devices that I’d say are tied for best
First, my n3ds xl. Beautiful handheld, clamshell, just a nice piece of hardware. If the cstick didn’t suck itd be the sole winner. My 3ds has served me very well
I also like my rp4 pro, just a great all round emulation machine. And a functional second analog stick, its almost like analog sticks are meant to be sticks and not pencil top erasers
I also like my ambernic sp, got it recently. Looks cool. And clamshell so yippee
As for the worst, I have a few:
Mandatory jab at the switch. Not awful but cmon, the controls suck
The leapster explorer. Shitty dpad. Insane power consumption, it s afun gimmick, jut kinda useless.
Then I had this little system from lexibook, the “compact cyber arcade” or something. Was silver and white, appeared to be 16 bit. Really shit controls. Buttons weren’t even labeled. It also just randomly died after about a decade, but I can’t fault it for that I guess.
I also hate tiger handhelds with a passion. Like ignoring the awful game, the controls just SUCK I didn’t even pay for the one I do have and I still feel scammed
Favorite: Steam Deck, it’s my favorite piece of gaming hardware I’ve ever owned. The controls are fantastic, it’s now frustrating to use other controllers that don’t have back paddles, gyro, or track pads.
Least favorite: cheap off-brand controllers, with bad tactile buttons, sticking buttons, analog sticks that drift, analog sticks that only register 8 directions, etc.
Also, Wii U. I have some mixed feelings on it because I have some good memories with the system, but the hardware never paid off. Their were almost no games that made use of the gamepad screen in a way that wasn’t just a gimmick, generally the only real advantages of it were being able to play on a handheld screen while the TV was being used (a feat that the switch and steam deck so far better) and being able to have split screen multiplayer where the players can’t see each other’s screen (limited because you only have 1 game pad, and the deck struggles to do two different rendered screens for many games, with games like Hyrule warriors having to cut the enemies in half when doing split screen).