ICRPG game last night had me seconds from full character death. Then my bar blew up with us squeezing out last second. Terrifying, hair raising, great fun.

  • Gormadt@lemmy.blahaj.zone
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    1 year ago

    It’s a super delicate balancing act that’s so incredibly hard at times, especially when party member is a power gamer and the others aren’t.

    • Landsharkgun@midwest.social
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      1 year ago

      I will point out that if you are the DM, you can simply decide a TPK doesn’t happen. A Devil Deal is a good way to do this. “Well, the bad guys are overwhelming and there is no way you can win. If you surrender, they will take you prisoner instead of killing you. Or [player name] could stay behind to hold them off while the rest escape. Or [other player] can beg their patron for help, although it might cost you later…”

      • Jorgelino@lemmy.ml
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        1 year ago

        You could also let them die and have the campagin continue 50 years later with a different party after the bad guys have taken over.