Just some off the top of my head: Destiny, Deep Rock Galactic, Overwatch, and most recently Baldur’s Gate.
I received BG3 as a gift. I installed and loaded up the game and the first thing I was prompted to do is to create a character. There are like 12 different classes with 14 different abilities and 10 ability classes. The game does not explain any of this. I went to watch a tutorial online to try and wrap my head around all of this. The first tutorial just assumed you knew a bunch of stuff already. The second one I found was great but it was 1.5 hours long. There is no in-game tutorial I could find.
I just get very bored very quickly of analyzing character traits and I absolutely loathe inventory management (looking at you Borderlands). Often times my inventory fills up and then I end up just selling stuff that I have no idea what it does and later realizing it’s an incredibly valuable item/resource and now I have to find more.
So my question is this: Do you guys really spend hours of your day just researching on the internet how to play these games? Or do you just jump in and wing it? Or does each game just build on top of working knowledge of previous similar games?
E: General consensus seems to be all of the above. Good to know!
The first two Baldur’s Gates sure did, but not so much BG3.
I’m not so sure. I’ve not played the first two to be able to measure between them, but I do recall thinking that if I hadn’t been so into watching videos of other peoples’ dnd campaigns, I would be so helplessly far out of my depth.
As it was, I was already struggling a little bit with which class was best for my likely playstyle. Who can use what armor, why, and what happens when they don’t. What skills go with what stats. The general info they don’t have a need to go over when you’re not the one at the table.
Those aren’t things OP would know enough about to even know they don’t know, so I’m glad they have someone helping them. I don’t consider myself anything remotely resembling intelligent and they’re starting out with less. For being easily one of the best things I’ve played in years, it would feel impossibly daunting for a noob
I’m no D&D expert myself. I got through those other two BG games with a lot of frustration (and “narrative”/god mode for the last quarter of BG2), and pretty much the only things I didn’t understand just from reading tooltips in BG3 were the numbers governing saving throw DCs and the to hit chance with certain spells.