coyotino [he/him]@beehaw.org to Gaming@beehaw.orgEnglish · 1 year ago‘I would like for us, when we fail, to fail early and cheaply’: PlayStation Studios head says Concord taught a big lesson | VGCwww.videogameschronicle.comexternal-linkmessage-square5linkfedilinkarrow-up117arrow-down10
arrow-up117arrow-down1external-link‘I would like for us, when we fail, to fail early and cheaply’: PlayStation Studios head says Concord taught a big lesson | VGCwww.videogameschronicle.comcoyotino [he/him]@beehaw.org to Gaming@beehaw.orgEnglish · 1 year agomessage-square5linkfedilink
minus-squareMegaman_EXE@beehaw.orglinkfedilinkarrow-up3·1 year agoThere’s been some incredible indies the past few years. I’m loving that people are going back and making games that look and feel like they could’ve been on the n64, ps1 or SNES.
There’s been some incredible indies the past few years. I’m loving that people are going back and making games that look and feel like they could’ve been on the n64, ps1 or SNES.