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Cake day: June 7th, 2023

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  • Ive been running 2e since around new year’s and playing it since 2020. I mostly have run society scenarios and a conversion of a 5e module. I’ve got two tables, my PFS table has already chosen quest for the frozen flame. My other table is undecided on what they want to do (they are the furthest from finishing current campaign, so there’s time). I have two players that are at both tables, so I don’t want to run the same thing for both since they will start the new stuff at different times.

    I’m doing ABP and free archetype for Quest of the frozen flame so they can get more flavorful with their characters. We always do a session zero, more so to make sure all the ability/skills are covered and to allow people to have shared back stories if they want it.



  • I’m about to finish up a Pathfinder 2e conversation of the 5e module Curse of Stradh. My players all decided to make my life hard and play as skeletons. It’s made for a very unique campaign as I’ve had to think outside the box for how all the , normally, friendly NPCs would react to undead “heros”. There’s a lot of undead in the campaign and my players took a feat that essentially lets them try diplomatic solutions with undead before they become hostile. It’s made encounters that should be combat into diplomatic missions and what should be safe places with friendly NPCs into high stakes (pun intended) stealth missions with potential for combat. The damsel in distress was horrified when she discovered her heros were undead and now has trust issues. Items the module sprinkles around are all for living heros to fend off the undead, so there’s so much less help for my players and some of the help is more of a hindrance or outright deadly for them now. It’s completely changed the dynamic of the module in such an interesting way and both my players and I have loved it.


  • 2e has quickly become my favorite system to GM. Soooo much easier. I’m running some PFS scenarios and converted curse of Stradh. Will be starting quest for the frozen flame soon.

    I GMed a game in 5e from level 1 to 7, fully homebrew. It burnt me out. I never knew if an encounter was going to be easy or deadly, things swing so much if you’re not willing to do the math and think ten steps ahead.

    I did some GMing for Pathfinder 1e. That’s a system I prefer to play in, not GM. Ran curse of the Crimson Throne and the player power creep was making it super easy for my players. I had to modify a bunch to not make it a cakewalk for my little power gamers. Ended up essentially re-writing the last book. So pleased at how much easier 2e is.