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Cake day: June 10th, 2023

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  • That’s not what I’ve seen. The stories I’m familiar with usually involve defending those things where they already exist, not establishing them. Even in cases where that needs established, as often as not, they’re usually protecting someone else who embodies that ideal.

    I’m sure there are stories similar to what you’ve described, but I don’t see that in the stories I’m familiar with.


  • It’s always seemed strange to me that earth never made any sort of meaningfull technological progress despite having access to a galaxy full of new tech.

    This actually seemed reasonable to me - if alien tech is anything like ours, we lack the parts to make the parts to make the parts to make the tech, so we can’t mass produce any of it yet. And we’re a bit of a backwater - what resources we do have of galactic interest (vibranium, maybe?) isn’t for sale. So we make do with what scraps do find their way to earth.




  • 5too@lemmy.worldtoRPGMemes @ttrpg.networkFight me on it
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    1 month ago

    My players ran across some Imperial guardsmen killing off skeletons, only for the orcs accompanying them to protest that they were destroying “registered cultural artifacts!” The orcs didn’t have much, and they would leave their bones to their children to help them eke out a meager existence.





  • For a Supers game, I’ve been wanting to play a dragon - just start the game with a chunk of the downtown business district for my hoard, run it with enlightened self-interest (high wages, free healthcare, etc), and go after any supervillains that might threaten my modern “hoard” (which might include the people!)

    The idea is that he’d be trying to transition himself from an avatar of fear and flame into something humanity might celebrate, or even venerate - after all, he’s seen that humanity tends to wipe out things that terrify it!