• 5 Posts
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Joined 10 months ago
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Cake day: December 20th, 2023

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  • Yeah, Mercy was one of my inspirations.

    I feel like one of the reasons FPS scene is like that is exactly because players have no choices left but to pick up a gun and shoot enemies. Without that, you are useless in any classical FPS composition, regardless of the role, which alienates players that want to see other types of gameplay.

    Simply put, if you are not a “killer” in an FPS game, you have nothing to do there, and that’s why only those players remain. Something has to be changed inside the genre.










  • Allero@lemmy.todaytoComic Strips@lemmy.worldSuffering
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    10 days ago

    Really, you can replace police and laws with any form of more or less organized sanctions against the perpetrators.

    Law and authority is a good read, but it shows exactly that - without centralized power, people do (and, according to Kropotkin, people should) put system of unwritten controls all by themselves. And that keeps us from sliding into the savage world where everyone preys on one another. But if something breaks in this chain, if we accept the violence against one another, we’ll get extinct very rapidly.


  • Allero@lemmy.todaytoComic Strips@lemmy.worldSuffering
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    10 days ago

    The scariest part is that real world is, in fact, a hardcore free-for-all PvP realm.

    I’m not talking competition or something. A random person can absolutely come to you at any time, stab or shoot you and you’ll be dead. Forever. No respawns.

    It’s only because people don’t really like being murdered that led them to make and enforce rules on what violence is legitimate that curbed the violence. But even still, anytime, anywhere, by anyone, you can absolutely be killed. And if one day something breaks in the chain that makes police work, we’re super screwed.