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Joined 1 year ago
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Cake day: June 4th, 2023

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  • Fair enough - semantics. Some people have fun doing this, some don’t. You seem to be part of the second group, no problem with that.

    Your initial question was „how do people play those games?“ and „being part of the games online community and/or using the communities resources to play the game“ is one answer. ¯_(ツ)_/¯

    I am currently into Monster Hunter Rise. It does not exactly do the best job of explaining ingame what „30% Affinity“ on a weapon means. So I looked it up. That was fun to me.

    In the end I guess it’s your imperative to research games before you buy them. If they don’t fit your play style, don’t buy them. You don’t mean to say that no one should enjoy „complex“ games, are you?!?


  • But see, for some people and some genres, the fiddling and trying and testing and redoing IS the actual gameplay.

    BG3 is a good example, Factorio came up in this thread as well. And from a certain perspective BG3 is as much of a playground as Tears of the Kingdom. The latter hides the numbers from you, the former invites you to play with them.

    Different strokes for different folks, I guess. I for example can’t seem to get into story driven single player games such as God of War or Farcry. The constant tutorialising drives me nuts…


















  • It’s a bit „old man yells at cloud.jpg“, but I don’t like that we as the target audience have accepted MT in full price titles like we did. I remember a time where a fancy cosmetic was rewarded in game for some feat and not outright bought. I remember when your initial purchase got you the whole nine yards.

    And I feel that „its only cosmetics“ misses the point - looking cool IS a major part of fun gameplay for (some/many/most) people.

    But yeah, that train has sailed a long time ago. I know…


  • Ready or Not and Ground Branch are the obvious choices.

    The Stalker: Anomaly mod pack is also quite hard, less so because of tactics and more so because of bullshit. But its free.

    Wildcard: Ghost Recon: Wildlands. On default difficulty its a stupid popcorn shooter, but if you crank all the difficulty settings up (they call it „advanced mode“ IIRC) it becomes really fun. Most people like to shit on the typical Ubisoft formula in Breakpoint and Wildlands, but I enjoyed my time with both.

    If you are not married to 1st person, Zero Sievert and Doorkickers are worth a look too.

    And maybe also something like ARMA3?