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Joined 4 months ago
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Cake day: March 5th, 2024

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  • It’s also related to sex being a “special” or “sacred” act. If it was just something that could be potentially dangerous by resulting in STDs or unwanted pregnancy, like say, driving your car can be potentially dangerous by resulting in accidents and death, then no stigma would exist. But people give it this special character beyond any other human activities, and put it on a pedestal essentially.

    Without that pedestal, a delivery driver delivering to someone they don’t like, for the money, is just … their job. Sex being a job is just … a job a person can have. Why make it special?

    People basically want to put the pussy on a pedestal, and you don’t really need to be doing that. It doesn’t actually make any sense, it’s just tradition for some folks. Who then want other people to follow their tradition too.


  • I know someone up there in years that enjoyed the Far Cry series. Didn’t really expect that. shrug

    More generally I think it’ll commonly be something that relates to their interests when they were younger. Someone that retired 20 years ago from aerospace engineering might actually really enjoy Kerbal Space Program or even Outer Wilds, a former industrial foreman might like Factorio, for a retired military historian, bring on that Total War.

    I can see games like Big Game Hunter and Truck Simulator being more broadly popular with certain segments. Some sports games maybe, like a tennis game or some golf thing maybe, I don’t know much about those. A simpler, realism-leaning racing game maybe. Flight simulator works great here.

    The main thing is I’d avoid games with lots of layers of game design and abstraction. It should do what it says on the tin, and there shouldn’t be many steps or abstract mechanics between them and getting into the meat of the game and the core gameplay loop.

    Minimal menus is probably a good idea. Like, a Paradox Interactive game would probably be a poor choice, just because they have so much you need to learn to become a proficient player. Fine text can be hard to read too, so menus and tooltips and complex status interfaces are usually gonna be pretty meh for most people. Can’t play Starcraft if you have to squint and lean in every time you want to know how many minerals you have.

    Want that learning curve to just get into the initial gameplay to be pretty gentle overall. The experience should be fairly intuitive to real life, and real life doesn’t have that many menus and buttons. Usually, depending on their former career I guess.

    Kudos for doing this btw.

    (oh, and sorry I couldn’t answer your core question)







  • There’s a principle in alcoholics support groups called “fake it til you make it”.

    Fake is a sort of meaningless word. You are the sum of your own choices, throughout your life. There is no such thing as some sort of “true” you that is inherent and unchangeable, all of your attitudes, emotions, likes/dislikes are like clothes you wear. They can be changed with a pattern of choices that fall under your overarching will.

    It’s not easy, though, not by a long shot. So, one technique is to fake it til you make it. Pretend at first, fake whatever trait you are trying to establish. You’ll find over time your willpower turns that into the new “true you”. You can change various aspects of yourself, it’s all under your power.

    It’s a hell of a steep hill to climb alone though, so you might want some help along the way. Addiction support groups serve this purpose for people trying to get past their addictions. You might need some pharmaceutical assistance though, if you have a chronic problem, so a doctor might be a wise move.









  • The tiny home movement is a lot older than that, but yeah, more or less. Only distinction is that people usually want more of whatever given product, except with homes, where upkeep means having “too much house” can be a real life pain in the ass. It’s just more hours out of your day, having to upkeep any given room from weathering and getting dirty. Then it just comes down to personal preferences.

    But they are definitely liked due to being cheaper, no question.



  • One minor complication: People learn and develop their knowledge of what they want from experience. Where the performance of a given bomber model over german flak batteries should remain fairly consistent over time, a person’s tastes should not. Since they’re likely to change over time, one cannot simply use old data to extrapolate for future results. The system just has more variables than that.

    Additionally, even if you were able to use old data to extrapolate for future results, this would simply tell you you’re likely to get the same result as those other guys that were dated: a failed relationship.

    All that said, kudos for the succinct summary of survivorship bias, even if it doesn’t fully apply in this case.


  • Yes, that’s the “new stuff” part that I mentioned. You don’t want to stagnate in a world where things are constantly changing as time flows. And you can always continue to refine methods, ask new questions, ask questions in new ways, and yes, even sometimes constrain or find an answer.

    Martial arts continues to change as well. New schools appear, new styles appear, etc. I’m not sure what point you’re ultimately trying to make.


  • Asking a question can have many purposes asides simply answering it. I think if a philosopher thinks they are definitively answering important questions, they’re perhaps engaging in a bit of hubris, and while that may have been more appropriate in earlier centuries, I doubt very many in the modern day fall into that kind of self-important trap.

    Coming up with hypothesis and working out the brain with new methods and ideas is important in other ways, you simply don’t need that sort of certainty that belongs more in the arena of faith. Call them “answers” or whatever, that’s fine. The purpose is not to arrive or convince, though, it’s to strengthen through exercise and come up with new things. Much like how martial arts is no longer as useful for self defence in a world with handguns, but instead makes for very good exercise and social connections, and is just fun.

    Not that philosophy cannot answer any questions, mind you. But I don’t think that’s very important anymore when more rigorous methods exist. Finding answers is a very small thing philosophy can accomplish, that is minor and unimportant compared to the much more valuable things it can do for a person’s skillset. If it did not contribute to skillsets in a very efficient way, I doubt it would have much relevance anymore.