• 2 Posts
  • 20 Comments
Joined vor 1 Jahr
cake
Cake day: 2. Juli 2023

help-circle

  • This works for situations where exact positioning isn’t too important. When want to have AoE spells, move speed, flanking, and battlefield control, it generally because difficult to ensure that the GM and the players have the same picture of the battlefield. Even just drawing it out roughly can help a lot, but pure theatre of the mind really works best when you only care about distance rather than relative positioning and complex battlefield conditions.






  • Eagle0600@yiffit.net
    cake
    toRPGMemes @ttrpg.networkTasha's alignment
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    1
    ·
    edit-2
    vor 5 Monaten

    Nah. Evil is where the harm your actions do to other people doesn’t stop you from doing it. Neutral is where you wouldn’t put yourself especially at risk or especially out of your way to help others, but you wouldn’t hurt them either, even if it benefited you. Obviously there’s a spectrum there, most neutral people would do harm to others if they had a gun to their head. Enjoying the harm you do unto others is sadism, which is separate from alignment. A good or neutral person can be a sadist, but their morality will prevent them from hurting others even if they enjoy it. In short, sadism provides a motive (of which there are many others), alignment provides the restriction or lack thereof.

    Tl;dr if order a village slaughtered to take all their stuff, I don’t care how dispassionate or purely self-interested you are, you’re evil. If you murder people because you’re paid to, and don’t much care about the details, you’re evil.









  • I started my longest-running campaign with a “one-shot”. Part of that was by the publishers’ design. I ran the free module “We Be Goblins” (highly recommended), which involved a pack of goblins searching for more fireworks. The end of that adventure acts as a teaser for the “Jade Regent” adventure path, which I ran to completion with most of the initial group.

    In that adventure path, the PCs get to revisit (and drive off) their tribe from the one-shot in the opening act.



  • One of my Pathfinder characters, Bentithan Flinteye. He’s an evil, but pragmatic, Aasimar psychic warrior, who considers his actions to be for the “greater good”. He’ll use this to justify a lot of things to himself and others, but make no mistake he’s evil and ultimately just wants more power for himself; after all, wouldn’t he be able to do more good with that power? There would be plenty of people who’d think he’s right.




  • I think the wonkiest dice I’ve ever played with for this would be Eclipse Phase. It’s a “d100 under skill” system, but uses the number you rolled as degree of success. So it’s like blackjack; rolling high is better, as long as you don’t bust. That difficulty modifier can turn a roll from amazing to awful. It’s not bad, and it’s never caused confusion, it’s just funny.