And then plug those values into a image generation service to give users a visually intuitive way to see if there’s cooffe or not!
And then plug those values into a image generation service to give users a visually intuitive way to see if there’s cooffe or not!
You might be the first one to make me aware it even existed since its release.
Should really start practicing dependency injection, so you can create any kind of gameplay you want easily!
I get you are joking, but incase someone doesn’t see the /s. As the top comment said it’s easier to move heat around than creating it. Regardless if it’s warmer or colder outside there’s still energy there that we can use.
It’s easier to move your clothes from the laundry basket to the wardrobe, than to go out and buy new clothes (or is it?).
You will still have private/public sections, interfaces (unless you class them as inheritance), classes and instances, the SOLID principles, composition over inheritance. OOP is a lot more than just large family trees of inheritance, a way of thinking that’s been moved away from for a long time.