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Cake day: July 20th, 2023

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  • I honestly don’t think Lemmy will function well without a way for identical communities across different instances could subscribe to eachother, allowing a single feed of information. This would stop the instances splitting the userbase.

    Early Reddit had a subreddit for everything, but most were dormant. However as soon as you posted on it, enough people had it on their front page that you’d get a response. I think Lemmy feels very similar to how Reddit did 10 years ago, except many of the dead communities are totally dead.



  • Khrux@ttrpg.networktoAsklemmy@lemmy.mlAre you a 'tankie'
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    23 days ago

    No.

    This isn’t my standard instance but I do take a look at it sometimes. I’m definitely very far left leaning, I don’t have a label that clearly fits me but I’m probably close enough to anarcho-communism or syndicalism. I live in the UK so it’s pretty common for my views to fall further left of the USA.

    I’m not particularly good at actually adhering to my own views, infact I don’t think I’ve ever done e anything substantial to bringing my ideals into reality. My dream would be for small federated housing / workers co-ops and unions to get a good handle in my area, and then have the stability to grow.

    The crucial reason I’m not a tankie is that I actively oppose top down leadership structures, and I’m actually more against authoritarianism than I am against the right, but I feel that in my country, conservatism and authoritarianism are deeply linked, and a bottom up power structure would do more to actively oppose facism and power consolidation than a far left authoritarian regime.

    In short, No. My principles may make me a commie, but I’m an anarchist first.


  • I just always give too much context to my stories, and quickly realise that I’m giving context for context for context and cant remember my point.

    My closest friend is very similar here though, and we can have great long conversations that are 20 layers deep of tangents and forgetting our original points. We also sometimes yell ‘pin’ at eachother as a shorthand for ‘lets put a pin in this’ which basically means that at some point we’re trying to remember what we wanted to say at that point because it was fun.


  • Often when I try to copy other people’s facial expressions, I realise I have no control over my facial muscles if I try to move just the left or right side. It’s absolutely fine if I move both sides at once but I literally can’t even sense the muscle to move it when I try one side, but my friends can. I can wink though, but I used to do it very unnaturally.




  • Season 1 is also great because it did a great job having the kids be basically doing ET, the teens doing a camp horror and the parents doing a cold war conspiracy thriller.

    Every season since of course needs to alter the group compositions, so we rarely get this again, although the elements are still there, they’re now shaken up enough that the show is often more focused on riffing on its own formula then emulating the media that inspired it. And that’s fine, it should probably be a good thing that it’s not in the shadow of it’s inspirations, but man do I miss that specific vibe.


  • There was an edgy but very fun indie game a few years ago (maybe 5-6?) where one player played as a parent running around and childproofing the house while the other played as the baby trying to kill themselves. The game was surprisingly fun, and weirdly putting the logic you’d heard your entire life to keep children safe to die was always quiet funny, from getting forks to plugs to filling the bath etc.

    Taking inspiration to make a game in a psyche ward in a jail break / death is victory multiplayer game would probably make for a popular streaming game, although the topic is as horrible as the baby death game, perhaps worse because instead of being in the role of a silly unfortunate baby, you’d be in the role of somebody fully aware and acting with premeditation.




  • It’s a shame that knowing average monster hitpoints is generally metagaming and there is no ranger option or similar to show you this.

    It would be cool to follow a fireball. If you know the enemy you’re fighting has about 32 hitpoints for example, such as the thug, and a band of them got hit by a fireball for 30 damage, sleep is a perfect spell. But getting this combo off in game always feels a little metagamey in a way that just makes it ineffective.


  • I’d say the Rage beyond Death feature of the zealot is pretty major to how they’re played. A level 14 barb may have 150 hitpoints or more, plus their resistances, but people play the zealot in high level games for this feature.

    The idea of getting to fight to 0 hitpoints, then keep fighting until you die and then still not relenting until the fight ends is rad. Hell I’d say that their level 3 and level 6 features, while cool, were designed after their level 14 feature and designed to let you get as much out of that final feature as possible.






  • I totally agree with what you say about the gods reflectiing us, however I just meant to mention that Aphrodite didn’t just have plenty of affairs, she was in love with Ares. Also despite being beautiful, she did everything in her power to avoid Hephaestus and had no children by him.

    It’s that above all, her favourite lover was war (a high ranking general) and she showed distaste to her husband, a master craftsman.

    If it was just about Aphrodite being promiscuous because she was beautiful, she’d have also slept with Hephaestus, what we learn from her distaste for him is that the storytellers who popularised these myths believed that being a great general garnered love while being a great craftsman did not. But also Aphrodite and Hephaestus being married shows the pretense of love between passion and craft, that is really false in the eyes of the storyteller as it’s a loveless marriage.

    I believe I got this interpretation from Mythos by Steven Fry but honestly I may have picked it up from some random corner of the internet with no credibility.


  • I don’t agree with the social commentary the Greeks attached to Aphrodite, Hephaestus and Ares but I do think it’s interesting and goes against this headcannon.

    Aphrodite was forcednto be in married to Hephaestus, but does not show him and love, instead she’s in a long term affair with Ares / is cuckolding Hephaestus.

    Looking at Aphrodite, not as ‘a woman’s love’ but love and passion itself, what this relationship is telling us is that we pretend that love is for our crafts, or our creative passions, but really our true love is for conquest and victory. We can’t deny out competitive nature, no matter how much we pretend our nature is to create.

    Again I don’t agree with that belief but it’s a great insight into ancient Greek culture and morality.