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Cake day: June 15th, 2023

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  • “Follow my path and you’ll be fine.”

    Later, at a Republic Tribunal:

    “… and obviously no sane pilot on a training mission would ever consider attempting to navigate those obstactles without weeks of study in advance. And so I exhort the jury not to consider leniency, but to find the defendant guilty of first degree premeditated murder of their wingman pilot in training. The prosecution rests this - quite frankly open-and-shut - case.”






  • This is terrific. Thank you for starting this discussion.

    I don’t think we can or should wait for individual users to make these decisions. Server admins are the ones who understand the risks and so should make this call. Guidance for server admins based on past experience (cough XMPP!) should be quite welcome.

    I might refine the bit about altered API versions to really focus on the real problem: proprietary extensions. We probably want to leave the door open to try out additions to the spec that come with detailed RFCs.

    But we know from XMPP that proprietary extensions are a huge problem.



  • MajorHavoc@lemmy.worldtoRPGMemes @ttrpg.networkOl' Reliable
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    7 months ago

    I like to roll a d4.

    4 - Adlib an outcome that is favorable to them, beyond all reason. With my players, sometimes this just means nothing at all happens. In these cases I’ll use anything to make it work out for them, from divine favor, to a key NPC breaking rank “I always loved you guys!”

    3 - They achieve what they hoped for, and as many weird (but reasonable) side effects as I can think of also happen.

    2 - As little happens as is reasonably possible. Often, with my players, that means just 6d6 fire over a 20ft radius. Often after having whatever they tried misfire first, only to have them try again.

    1 - I unpack a nice handful of d12 and roll for blast radius, save DC and damage.

    Modified, of course, for the situation.

    Specific damage on a 2 or 1 should - like anything they couldn’t reasonably prepare for - be attention grabbing, but unlikely to be lethal. A 2 should as anticlimactic as reasonably possible.





  • In epic scaled games, I work around this with a “reroll at -20”. So the rogue in this case would have had about a 25% chance to recover on a DC10 check.

    I also always include an in-game explanation. In this case, I would have made it a huge flashy “boon of insight” from the Paladin’s deity.

    Then it’s all the more fun if the rogue actually manages the re-roll. “Dude, I even tricked your god!”

    I would also RP right into it. “A voice from on high intones ‘I dunno, seems legit, to me.’”

    Similarly if the rogue actually fails:

    “A voice from on high intones ‘Seriously, you need to stop falling for this crap. I’m going to send you an amulet of insight or something. What’s your next stop?’”