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Joined 1 year ago
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Cake day: June 20th, 2023

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  • I just sold mine (both with European expansion) last week because, hey, and I’m happy it’s now owned by a couple that « like slow games ». :)

    I see you also have the European expansion. This is the must buy to me as it adds a lot to the game.

    Surprisingly, having sold it makes me realize I would be willing to play it again one day. It’s a very good game with very good components, just not the kind of game I would present to a group.

    Hope you enjoyed !








  • I can’t recommend enough to write your own rule summary. Write it once, and reorganize it as much as you can with the goal to teach it in a fluent way. Teaching also means giving few components to players when you explain them, simulate actions physically (When you say I draw a card, you draw a card, When you say I push ressource A token here, you push the token, etc.).

    With heavy games, players expect the owner to be a teacher. Not everyone is good at this. The owner role is to ensure peoples don’t spend a bad time with the game. Teaching the rules in a engaging way is part of owner responsibility.

    This is how I take it. I have few heavy game but I try to learn rules and learn to teach rules as much as I can so players feel confident after first turn.



  • I buy Terraforming Mars (never tried yet) and CloudAge on sale to give it a luck (the universe look cool).

    I tested CloudAge in solo, just to get the flow. Took me 1h to finish the first scenario. Not all mechanisms are given on first scenario which (of course) feels kinda flat, but it’s perfect to learn rules slowly. The game is cool, but what seems even better is the tiny campaign that slowly adds mechanisms and card in a story driven way. The campaign is supposed to take 7 plays and I will definitely do it.


  • Yes. Cats and birds are the main factions (the ones that focus on board control) others are opportunistic (takes situational benefits). 4 players is the best (2 area control faction + 2 others). 3 is cool too but could looks the same because you need the 2 area control factions at minimum.

    If your group is 3 only. I recommend, if you had budget, to get one expansion that have another area control faction, for more variety.

    Playing 3 with one single area control faction is less fun, IMHO.