I am a big fan of Godot, but using Rust with Godot 4 through Gdextension is not in a very stable place yet, and I haven’t been able to figure it out yet. Godot 3 with Rust Gdnative bindings was workable but a bit painful to set up.
I am a big fan of Godot, but using Rust with Godot 4 through Gdextension is not in a very stable place yet, and I haven’t been able to figure it out yet. Godot 3 with Rust Gdnative bindings was workable but a bit painful to set up.
Thank you. I will most definitely check it out when I get the opportunity. The more examples to be found out there the better IMO.