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The labrats subreddit was kinda fun. I’m a chemist, but the chemistry subreddit was overwhelmed by people asking for homework advice, showing off bad caffeine tattoos, and getting upset when they couldn’t talk about drugs or explosives.
The labrats subreddit was kinda fun. I’m a chemist, but the chemistry subreddit was overwhelmed by people asking for homework advice, showing off bad caffeine tattoos, and getting upset when they couldn’t talk about drugs or explosives.
The axe forgets, the stump remembers
For a short adventure / one-shot, I played an intelligence-based tome warlock (using some of the play test materials). His patron was… himself, in the past. He was a terrible evil wizard who realized the error of his ways, wiped his own memory, and restarted. His tome was just his old spell book, most of which was pretty gnarly stuff. Slowly finding that out would have been a fun journey if he was a long-term character.
I feel like I’m missing something with Connections. Like, the conceit of the game is that there are multiple potentially valid groupings and you have to figure out the right ones. But I always feel cheated when I guess seemingly valid but incorrect groups. As if I’ve lost a “guess what I’m thinking” game, not a real puzzle.
Or am I just really bad at this game?
I know you’re trying to help, but do you understand how much negative comments like this tend to stick in a person’s brain? They’re doing their best, and although you intended to be helpful, your intention doesn’t matter much if the outcome is that they feel crappy.
Yep. My little Field Notes books don’t send me notifications about emails, and I can toss them around without breaking them. And use a lot of notation and drawing methods that are very slow when typing with my thumbs.
Hopefully not as a bunch of really good question posts full of mod-deleted answers.