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eerongal@ttrpg.networkOPto Sci-Fi RPGs@ttrpg.network•I've been working on a new/custom sci-fi RPG system for the past year or soEnglish3·6 months agoyeah, i could see using a mix of windows midi fonts and like a real crunchy sega genesis like soundfont if i were to make/commission music for it or something (i can’t make music in any way)
As far as the game master term, I’m using “Knight Commander”, it’s one of the early intro sections somewhere.
eerongal@ttrpg.networkOPto Sci-Fi RPGs@ttrpg.network•I've been working on a new/custom sci-fi RPG system for the past year or soEnglish3·6 months agoThanks! I’ve been working on it off and on, but i think its turning out pretty good overall.
eerongal@ttrpg.networkOPto Sci-Fi RPGs@ttrpg.network•I've been working on a new/custom sci-fi RPG system for the past year or soEnglish2·6 months agoyeah, like i said, the “main” book is done, i just wanted to write a pack in adventure (which ive been too lazy to even start so far). As far as what’s next, i’m not sure. I usually focus on specific side projects without trying to think about what’s coming up in the future. I’ve been working on a metroidvania game with a friend of mine (i make video games as a hobby), but i’m thinking i’ll put my focus on finishing up that, since i’ve somewhat been splitting my focus between this and that for the past year or so.
As far as my next tabletop project, haven’t even thought about it. I usually make whatever i feel like at the time before tossing it on to my drive thru account.
I mean, as i stated, i can’t really vouch or argue against pf2e, since i dont play it and haven’t really read the rules of it since it was in playtest. That said, just googling, i see some things that could be considered exploits like a reddit thread talking about being able to do 520 damage in one attack, some chatter about a “resentment witch” being able to make power word stun or color spray effectively permanent, and a youtube video by the rules lawyer about “OP builds”, so it seems like there’s at least some system exploitation going on.
Obviously a tighter controlled system is less vulnerable to exploitation (see D&D 4e), but that also doesn’t mean that is necessarily doesn’t exist. Another counter example system with lots of rules and lots of exploitation of them would be shadowrun, especially older versions, which were even worse than D&D in some respects.
yeah, unfortunately the CoC rules have always been kind of a mess. it still has a lot of that early RPG “stream of consciousness” aspect to it.
But yeah, at the end of the day, the number of rules you have is far more relevant to how many “exploits” there are, so CoC/VtM being less “crunchy” will result in less exploits.
A character is limited to one successful treatment of both First Aid and Medicine until further damage is taken.
Pg. 65, under first aid.
i mean, if youre wanting exploitative rule mechanics based on wording/interactions, you need to look no further than base first aid and medicine in CoC; You’re able to make 1 of each per wound you take. Unlike older editions, they’ve done away with the heal cap on it, so if you’re down HP, simply deal yourself 1 HP of damage, make a first aid check. and then make a medicine check to heal at minimum 2 HP. Repeat until full. You can easily reheal yourself to full this way, which is definitely “unintended” based on how healing works (and older editions).
Edit: at the end of the day, my point is that pretending other games cant or dont have exploitative mechanics/builds/whatever is naive at best? It’s not a D&D only problem. It’s just more prevalent in D&D because 1) it has more rules and 2) it has more players.
It’s legit not hard to make an OP/powerful character in either VtM or CoC, assuming youre talking about making a character good at combat (which is usually what people talk about in this context with power gaming). I don’t play PF2e, though, so i cant speak there.
CoC take high dex, put 90+ in handguns, take the pulp talents rapid fire and quick draw, wear a bandolier of guns, and dual wield pistols that you fire 6 shots from per turn. If you dont care about going first, then fast load if you care about reloading, if not, then just take shadow and start combat hidden for two attacks with a bonus die at the start.
For VtM its easy as take fist of caine and lightning strike. If you aren’t playing as elders, this requires gaining some exp first. I know there’s other combos that i cant think of off hand that are pretty potent too.
Each of these do have counters in the form of monsters immune to guns (CoC), or celerity 5 opponents (VtM), but thats no different than a DM in D&D always throwing fireballs at the guy with high AC. It begins to be apparent when its happening all the time that the GM/DM/Keeper/whatever is specifically targeting your weakness.
eerongal@ttrpg.networkto RPGMemes @ttrpg.network•Song of the pixie who multiclassed as bard and barbarian, becoming a bardbarian4·11 months agoi mean, thats part of what gives it away. all the current AI generated music has a flat, auto-tuney quality to it. There’s also a fairly limited number of voices it ends up using, so its pretty distinctive when you hear one.
eerongal@ttrpg.networkto RPGMemes @ttrpg.network•Song of the pixie who multiclassed as bard and barbarian, becoming a bardbarian5·11 months agothe art and the music are both definitely AI
eerongal@ttrpg.networkto RPGMemes @ttrpg.network•I do not think any of you actually played 3.5 you praise so much8·1 year agoin 3e, the tarrasque had regeneration, and couldnt die from negative HP. So the idea of building a town that “farmed” an unconscious tarrasque for its meat/bones/whatever was a popular thought experiment for a setting back in the day. IIRC there was also someone who took the idea and published it as an actual book at some point too (which honestly felt kinda scummy to me, since it was basically a big community project/collaboration)
eerongal@ttrpg.networkto RPGMemes @ttrpg.network•I do not think any of you actually played 3.5 you praise so much5·1 year agoin 3e, summon spells specifically conjured the spirits of creatures that couldnt “die” per se. They would desummon if they lost all their HP and reform later.
eerongal@ttrpg.networkto RPGMemes @ttrpg.network•I do not think any of you actually played 3.5 you praise so much5·1 year agoi mean, there were plenty of other ways, including things you could do at lower level, that was just the common go to because it required a single high level spell, and usually you fought big T at high level.
eerongal@ttrpg.networkto RPGMemes @ttrpg.network•I do not think any of you actually played 3.5 you praise so much12·1 year agothe usual go to back in the day was to drown it, because it wasnt immune to that in any way. Simply gate it to the plane of water. There was a number of other work arounds like that too.
eerongal@ttrpg.networkto RPGMemes @ttrpg.network•I do not think any of you actually played 3.5 you praise so much251·1 year agoi can also confirm that the tarrasque was pretty universally clowned on for being easy in 3.5e. That discussion is basically what drove the whole “town built around the tarrasque” idea on the wizard forums and enworld. That said, it’s probably not as bad as the 5e tarrasque by comparison
the new 2024 rules allow for this. All half races/species have been removed, and instead you get to mix and match any two you want.
You basically just described kanban.
As an interviewer, I think that certs are only useful if you take the test with a different company than you studied with. So I don’t think I’d care if you have a coursera cert, because I’d assume it just meant you finished the course that you paid for.
It’s worth noting that some coursera courses are created and maintained by actually accredited institutions, and some courses qualify as college credit with ACE accreditation. Also, many tech certifications host their courses on coursera too, like microsoft has official azure cert courses on there.
That doesn’t necessarily mean anything for any given random cert, though, because that means that the entire site is a pretty big grab bag in terms of the usefulness of their certs.
Presumably, someone attempting to mug you would probably be a bandit (+3 to hit, +1 to damage), not another commoner