i ramble about video games. i like sharing & weird stuff. @ me with weird games.
@Lowbird @Link To add to this, when Nintendo attacks emulators they even screw over folks that buy their games to show support and then play them via emulator for the benefits they provide over the original hardware.
Sure, that may be an exceedingly small number of folks, but I’ve personally done this with older titles simply ‘cause emulation provides so much more flexibility. I’d do similar with other platforms’ recent games if it was as viable (looking at you specific PS3/PS4 exclusives).
@Mars Tbh this is the risk with making games exclusive to any console (as well as any platform, speaking more broadly), or for any publisher.
The games industry across the board is largely terrible at preserving their past works, with it only recently becoming even of slight interest to any of them (e.g. Microsoft backwards compatibility). They’d rather old IP rot & be forgotten than risk releasing it & losing the slightest profit opportunity from a nostalgia cash-in.
@WorriedGnome @milkpiss @orbit Regarding the price, I wonder just *how* any business could effectively reduce costs without adding in bloatware or the like.
So far in the MR headset space the main ways have been to either just *eat* the cost (see: Meta/FB & Quest) or offer a lesser experience (see: Google’s foray into Cardboard, Samsung Gear VR, etc.). The Quest has been making some headway, but it’s still been an uphill struggle even at its lower cost.
(sorry for notifs, testing federation)
@alyaza For sure, especially considering that I highly doubt Microsoft is unique in violating COPPA in this way.
PC Gamer’s off in its writing about online PC games only requiring an internet connection, as nearly all the online games I can think of today require some form of account, & you just know many children aren’t asking their parents to set up an account for every one of those games.
Then again, maybe I’ve missed other articles about similar violations.
How does some of the Warframe community reconcile that kind of narrative with its whole business model?
I’m aware it’s generally considered among the “better ones”, but it still is what it is, a freemium game that by necessity has to push its business model on you since it doesn’t have an upfront cost.
I guess maybe it inadvertently adds to the atmosphere of being under the heel of capitalists?