I think it normally wouldn’t be as big of a deal, but with how bare the Xbox exclusive library is, they really need all they can get.
Memmy is very new but is rapidly being developed.
We’ve come full circle
I mean that’s a pretty low bar but I appreciate the sentiment.
I hope they expand the actual city building/management stuff more. CS1 felt like a road building sim with city builder elements tacked on.
Undertale is fantastic and I honestly think Deltarune’s soundtrack so far is even better.
Literally any Final Fantasy for me. Nobuo Uematsu is just an incredible composer.
Dragon Quest series too, although Koichi Sugiyama was a…not great person.
Monkey Island 2 holds a special place for me because it introduced iMUSE and dynamically altering the music with the environment which was years ahead of its time.
I wonder if the huge amount of API denials due to private subs had some effect on the backend.
They’ll save 60fps for the Special Edition in 3 years.
Running my own SearX instance, fetching from multiple different sites.
The wiki is pretty good at introducing the concepts and basic gameplay strategy. Overall I’d say just learn by doing. Half the fun is building crazy train networks and seeing if they actually work.
My usual strategy is to just build out bus routes at first to generate a steady income stream, and then from there start to go wild with the trains.
Vanilla is pretty good. I think the only mod I really used was the one to add trams to the game.
OpenTTD is my happy space. It’s relaxing to just hop in and start building some railroads.
Same with my local city sub, it’s probably going to be hard to find a similar active community on the fediverse, at least for a while.
We’ve reached the end of the VC-funded golden age where they are all now demanding a return on their investment, hence why the screws are now all getting tightened.
HiDPI scaling has been completely broken in Linux ever since the UI update and for some reason Valve is slow in fixing it.