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Joined 1 year ago
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Cake day: June 3rd, 2023

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  • kimli@lemmy.mltoAsklemmy@lemmy.mlTips for a new user!
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    1 year ago

    If you know of a community and you can’t find it in all, paste the whole URL in the search field ( https://lemmy.ml/c/linux ) and then you can subscribe.

    This indicates your instance there’s someone interested in this community and it’ll start getting future content

    Only the first user would need to do this, for those after, the community will show when searching in all

    Edit: autocorrect


  • This is not complete by any means but this is what I did (recently):

    • Explore around: Currently there’s an influx of new user and communities (subreddits) being created. Total users has doubled (give it take) in 10 days. Active monthly users has increased 6x in the same 10 days
    • Try to engage: For many (most?) of us this is a brand new place. Not so long ago it felt rather quiet (I remember taking a look a few months back and thinking “It’s a cool idea but there’s not enough content”) As a forever lurker, this has been easier said than done. The vibe I get (YMMV) is from early Slashdot / Slashdot clones, only much more vibrant. I haven’t seen something similar in a really long time
    • Missing content? Either you wait (keep exploring) or become proactive. Even if you intend to hand it over down the line, create/start building any community you are missing. For those that are joining after you, it’s reassuring having a moment of “Hey, here there’s also interest in $RANDOM_THING”
    • Be aware of size: Recently I was taking about this. Some "not so large subreddits " have 10x users subscribed as users in the whole “lemmyverse”? “lemmy ecosystem”? (I’m still not sure how it’s named)
    • The system is quite new and has had a sudden explosion in popularity. Be prepared to see some rough edges here and there.

    A couple of things that might be odd to get your head around:

    • Instances: Although you can think of instances as a “whole reddit” they all work together. Both of us are on different instances and I’m commenting on your post. I’m not even sure without scrolling on which server resides the post
    • Fediverse: The collaboration is not constrained to instances alone. I was engaging (from Lemmy) with a post originating on a different platform (kbin) and checking how it looks on a third platform (Mastodon). The analogy might be bad, but think of commenting from Reddit on a post originated on digg and checking how you see/comment on it from Twitter.

    But the most important part, enjoy your time here


  • At least, I understood it in some other way.

    With some “back of the envelope” calculations (using Reddit provided revenue and user number) Reddit’s revenue (not earnings) / user month is $0.12 , around $1.4 user/year

    In the case of Apollo, the “intended” revenue per Apollo user would be $2.5 per user month, around $30 user /year

    From the body of the post, search for the following header: Why do you say Reddit’s pricing is “too high”? By what metric?

    The $20 Million is what would cost to continue using the API with the intended price point.

    Also, $500.000 year would be revenue, not earnings. As I understood, he’s not a “solo” developer working in his basement. There’s people and infraestructure to pay from that number (I don’t know neither how many people nor how much costs “keeping the lights on”, but anyway, I don’t think those numbers are relevant)

    My own opinion: Let’s say Reddit’s break even point is around the Apollo’s intended cost / user. That would mean that with a revenue of $0.12 per month * user, Reddit would be losing around $800 million / month. That’s close to $10.000 million / year. Even as a ballpark figure, I find it suspicious to say the least.

    BTW: I’ve never used Apollo. RIF user from long long before they had to change the App name




  • As an RPG game I think Neverwinter Nights is worth taking a look (you might have even played it when it was brand new) There is an enhanced edition that was first published a few years back that among other things, brought back online gaming without having to mess around. I think the community fits the bill nicely and in some groups you might not even be among the oldest.

    Although you can play it solo, it’s at multiplayer where it shines. Also, apart from official content, there’s a ton of community content, some of it far better than official one.

    Factorio has been also mentioned. Think of puzzle / problem solving / logistics / base building kind of game. There’s a playable demo (probably >10 hours worth of content but I can’t say for sure, I didn’t need so long to decide it was my thing) so you can check it out before purchasing.

    Additional info :

    • First game, try to go in as blind as possible (no tutorial/videos, walkthroughs, …) You can only beat the game for the first time /without prior knowledge once
    • You can find the game referred as cracktorio. For many, the main cost of the game is not the purchase, but the electricity needed to run it for so long
    • You can play it without bitters (enemies) so there’s no rush in completing it. You just build as you see fit

    I would also add Minecraft, Terraria, Stardew Valley for the chill factor.

    You shouldn’t have problems with any of these games on your laptop.