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Cake day: June 5th, 2023

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  • Not a single post about Prey (2017), the Arkane’s immersive sim gem set aboard the Talos I space station orbiting the Moon? I expected more of you, people!

    Prey is a wonderful game. I think it wouldn’t lie make a mistake by designating it an RPG and an immersive sim, given its various skills (that are actually more than a few stat changes here and there - they affect, dictate the way you play the game), the multitude of ways you can approach so many things from puzzles to locations where you’re supposed to be to pretty much any in-game decision.

    Prey’s world is rather small, but in the best way possible - it’s a space station, called Talos I, orbiting the Earth’s only moon (the Moon), doing some bleeding edge scientific research thanks to its diverse crew of the very best people Earth could send there. Talos I itself is split into different sections, each with its own purpose, making them unique locations with their own dangers and breath-taking sights; some interiors are spacious and let you navigate the level in stealthy ways, avoiding the hostiles entirely (if you have the wits!), and some are narrower, but many still offer you an alternate path to your destination if you look hard enough.

    Prey lets you do stuff. You don’t like crawling in silence, trying to stay away from a fight until you hoover up every resource you can to make you “ready” to face the enemy? Go gun blazing - there’s no shortage of unique lethal tech at your disposal! You want to play a certain role, like be a mad menace to society? Feel free to murder everything you see, either with your own hands or by letting them die another brutal death! You want to be a true video game hero, saving each and every one? Roll your sleeves and get to work, because there sure is some saving to do!

    Prey is the game where you think you know what’s going on, but you actually don’t. There will be surprises, and there will be moments of awe, and they’re all just done so well.

    And last, but not least, is its magnificent soundtrack by Mick Gordon. The game looks gorgeous, and sometimes can give you some spooks, but the music completes the puzzle, setting its eerie atmosphere.

    It’s a game you will likely play more than once to experience everything it has to offer. The game does not force you to do this or that, it does not explicitly tell you what skills to pick to be a good person, and it does not block one path if you’ve already taken another one, but you sure will experience the call of curiosity: “What if I chose only that?” Whatever you choose, you have the ability to craft yourself a unique playthrough, each equally interesting and viable.


  • This.

    Most of my friends aren’t Linux/tech enthusiasts at all, but they do build their PCs because it’s cheaper, and they’re all over intel and nvidia. One even asked me for an advice on what GPU to get under a certain budget, and the fucker wouldn’t listen to my AMD recommendations, despite the very obvious advantage to his wallet and performance he was looking for.

    Intel + Nvidia pretty much dominate the pre-built market, too. I was in a tech store recently and, as usual, gazed at some PCs and laptops they had over there just for the sake of it, and nearly every single one of them was intel+nvidia, for the very exception of a full AMD laptop.


  • Typical Crimson Fleet geezer right here.

    I’m on the same page as you are, though.

    @dear_faye@halubilo.social you should probably do the same if the price tag is too much for you. If you really do feel wrong about it, you could first get the game, keep playing it all you want, and then just pay later; or, if the experience turns out to be disappointing, never pay for it as a result.

    Either is better than pre-ordering. Even if Starfield is worth every penny on launch, i.e. no bugs, no issues that cannot justify the price tag, not a single argument against the very practice of pre-ordering games, giving companies money before they deliver anything at all is giving them much more than just the money - it’s giving them an idea that it’s okay to ask for money before any of the paying customers ever get anything, and this kind of appeasement has to stop.



  • Can anyone explain to me, a dumbass, what it means for my current save file? I haven’t beaten the main quest yet because I’ve been doing everything else for over 120 hours (finally got all the gigs and NCPD scanners, at least), but I still don’t see how an overhaul of that caliber is going to play well with the current balance of things. Judging by that one update that reset my skill and perk points, I think we can expect some resets again.

    I think Phantom Liberty is my incentive to finally finish the game and then start a completely new playthrough, preferably with a consistent build and playstyle this time from start to finish. So much to choose from!



  • Same engine doesn’t necessarily meant the same problems. Game engines aren’t a monolith solution - Source, for example, the engine that used to be famous for its physics back in the day, uses another engine to handle said physics.

    So, the fact that Starfield is going to use the same engine (I don’t know if it does, actually, I don’t care) is not a reason to panic or be upset. For all we know, they may have updated many of its components in one way or another, including swapping some for better alternatives.

    Having seen the entire Starfield Direct, I honestly do believe it’s an upgraded version of the engine - it really looks like it doesn’t behave in the same way. And, well, the new tech the devs can leverage allows them to work on some older engine limitations as well, resulting in a smoother experience overall, especially knowing what they were going for in this game.








  • Holy shit, I thought I was alone in the big gaming world!

    The reason I never played it is because at the time the game was out, my PC couldn’t handle it, so I gave up after my sad attempts to sit through the unplayable frames. And by the time I upgraded, there were simply too many games to steal my attention entirely - that’s how it been ever since.

    I want to play it, though. I never considered it boring - I liked it even when I wasn’t that interested in fantasy, and now I’m gravitating even more towards it. Hope to get my hands down to it one day, but with Starfield (hopefully) coming out this year, and with The Outer Worlds to beat before that happens, I think I’m not slaying any dragons any time soon.



  • I was actually trying to call out basically every smartphone out there because they have to be packing multicore CPUs with at least 3 GB of RAM in order to be functional.

    My current phone has 2 GB, and almost all of it is dedicated to the Android system itself, even without any shells (i.e. not MiUI or anything like that, which is basically Android OS plus something on top, eating up even more resources), and can be really painful to use at times. I seem to have won some performance back by switching to Via browser instead of the native Google Chrome, YMusic instead of the native YouTube app, and RedReader for Reddit (might kiss goodbye to that some time soon, as we all know) - the rest of the applications I use either lack a proper mobile version of the website (viewing some with the desktop option on is horrible), a lightweight alternative, or both. I also don’t have the memory to download every single app for the websites I use as they keep suggesting - more importantly, I don’t want to.

    When I’m on PC, I use the web applications available for nearly every single thing I use - but oh no, I can’t do that on mobile, I need an app, which I’d have to update frequently, wasting even more space with the piss-poor solutions they go for in the name of profits.

    Damn I’m getting worked up talking software and especially the mobile world.



  • Man, this whole API thing really makes me think of how much of a shithole the web is, still after all those years.

    I basically have to buy a keyboardless laptop with an awkward resolution if I have to buy a smartphone, all because the software for it is less than optimized crap that mostly just spies on you for the sake of ad revenue, and then leaves garbage all over the system it barely ever cleans up. A wonderful package for a multi-core, multi-threaded CPU paired with at least 3 GB RAM (if that’s even enough today) that you almost certainly can’t use with any comfort to browse the web because almost no one who pays big money to their devs cares that these devs build a proper mobile version of the website - which is part of nearly every webdev interview anyway, and for what, just to make me download the app anyway? What a fucking joke, honestly.

    Web on desktop is just as much of a disgrace for all the bloat.



  • I don’t want to sound like an elitist, but I guess I will regardless: the most important number of people simply don’t care.

    I think it’s safe to say that the people who will be affected by the new API pricing and other decisions, as well as the people who want to protest at least some of it at least somehow (be it boycotting for a few days or migrating to fediverse in any capacity) are simply not the demographic that the Reddit board really cares about. Not necessarily because they’re evil, anti-privacy, Machiavellian moneybags (they still are), but because Reddit is a business, a big one, and big businesses care about money more than anything else.

    I’m not really optimistic about the boycott and any other aftermath. I think the best we’ll see is influx of users on lemmy and other instances, which is good, but that’s about it, and I’m fine with it.