One of my system engineers started using TFS a few weeks ago. All he knows how to do is click Sync Changes in vscode and call me if there’s a problem.
One of my system engineers started using TFS a few weeks ago. All he knows how to do is click Sync Changes in vscode and call me if there’s a problem.
There’s a tutorial that leads towards the first dungeon boss of the game, but after that it looks like you make your own challenges. There’s a few bosses around my level that I’ll be taking on next, then I’m probably going to explore to see if I can find more dungeons.
Honestly I would describe it as Ark-lite. It has base building/taming and that’s pretty fun, and you can also get random encounters at your base. The leveling system is a bit grindy. There are dungeons and bosses in the world to go find and explore. The map is huge, I think I’ve hardly explored a tenth of it.
Been playing about 15 hours or so and enjoyed it, but the game is definitely early access. I’ve had a number of crashes, fell through the world a few times, etc. I’d give it a month or two if that bothers you.
Since this is a github pages site, the whole thing can be downloaded from the git repo: https://github.com/xenevel/dark-souls-2-sotfs-cheat-sheet
Easiest is to select the green Code button and click Download ZIP. You should be able to open the index.html page in your browser and use it like normal. YMMV if this uses content/data from other sources/sites.
I’ve been watching this guy’s backlog on building a kernel and bootloader from scratch. A bit monotone but amazing technical knowledge. https://youtube.com/@nanobyte-dev
Perhaps they should ask Copilot how their templating system works.