Alignment is tired, boring and essentially meaningless in 5th edition Dungeons & Dragons. Many playing the modern game trying to replace it with personality. Wizards of the Coast tried to take major steps towards personality play with their Traits, Ideals, Bonds and Flaws system attached to backgro

  • littleblue✨@lemmy.world
    link
    fedilink
    arrow-up
    2
    ·
    edit-2
    5 months ago

    I’d like to honor your genuine attempt to “fix” a clearly broken system that hasn’t had any meaningful impetus toward change/update in generations, so here’s to the (unintentional?) nod to nearly any other system that came out of the 90s (or was inspired by them).

    That said, bringing 5e to the table is just as complicit in the corporate takeover of our storytelling hobby as anti-proxy MtG is suffocating the synergistic creativity at the heart of its system.

    It’s all about profit, and always has been.

    If you don’t like alignment, do yourself a favor and play just about anything else. Go. Explore. It’s how ThAC0 died. We can kill this, too, but it’s gotta start with their bottom line.