recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that
not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation
with that being said,~~ plz dont kill me~~
Me: what? Who doesn’t like Diablo? I love the grind, the builds, classes, etc. What’s this dude getting at?
Me: ooohhh yeah. That’s more than enough reason.
Haha! Thanks for understanding 😄
I hate Diablo!
It’s not that Diablo does anything wrong, it’s just that the gameplay loop is very much not for me me. All of my experience playing Diablo and its clones has been, “play the campaign with gear that’s underwhelming 20 minutes after you get it so you can never make a real build until you get to endgame, then grind endgame maps that make you zoom through trash for 20 minutes so that you can fight a boss, get no good drops, and do it again. Repeat this process every time you want to roll a new character.”
I don’t think any Diablo player would disagree with this very much, even. It’s just that y’all find it fun and I don’t.
That’s… pretty accurate, ngl. Lol. I’ve played POE, GD, LE, D2R and that’s 0retty much how it is. The campaign is basically a huge tutorial.
Still, it’s fun for me to try new builds. And the feeling when you get a good legendary/unique that’s perfect for you character is pretty nice. But yes, it can get tiring. I’m taking a break from arpg’s rn.
Oh, and and I forgot damage reflection as a mechanic. Seriously, this is the most insane staple mechanic in any video game genre.