recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

  • hschen@sopuli.xyz
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    1 year ago

    I was also gonna say Elden Ring, have you played other souls games?. The combat in elden ring felt pretty decent compared to other souls games, very fast paced and actually alot smoother than any other because of the jumping mechanics. I love the dark souls games but elden ring killed itself for me with its open world, just didn’t feel fun exploring, and the only places that i enjoyed going through were the few legacy dungeons that were designed like the older games. Repeated bosses, useless gathering and crafting skills, the regular dungeons had the same 4 designs and were too short to be fun and too repetitive in design. Oh and i forgot the quests, screw elden rings questlines tbh they suck, too cryptic in an open world with no guidance

    Alot of people really like this game and i dont get it.

    • Callie@lemmy.blahaj.zone
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      1 year ago

      Elden Ring is my favorite game of all time but I can totally agree that if the combat doesn’t vibe with you it doesn’t have a ton else going for it!

      • hschen@sopuli.xyz
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        1 year ago

        I like elden rings combat, just that i like the more intricate game world design of the older souls games, where you feel like you are exploring a real place that was lived in for decades before you arrived.

        • Pigeon@beehaw.org
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          1 year ago

          I so agree with you on that. I didn’t put up with Eldin Ring for long, but right out the gate the world felt very fake to me, like it just exists to be a place where enemies to fight are, rather than being anything like a real space. Ditto for the enemies mostly not doing anything but existing and waiting for you to come fight them. Every other open world game ever blows it out of the water in that respect.

          Is my impression from what little I played, anyway. Maybe it gets better later?

          I didn’t even like the color palette or that hideous glowing tree, either. Garish, but not even fun garish, just blargh.

          /p.s. thank you beehaw admins for disabling the downvote button, and for everyone actually talking to each other instead of yelling “How dare you not like the thing I like, stupid-head??!!”, and thus making everybody in this thread feel safe to share their unpopular opinions.

        • Callie@lemmy.blahaj.zone
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          1 year ago

          Ah yeah, that’s fair. I deleted my comment because I misread yours and thought you didn’t like the combat. I miss the intricate, interconnected design of the older Souls games as well. I hope they bring back more of it in the future!

    • Waker@lemmy.pt
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      1 year ago

      Yep! Played 2 of the dark souls games. I kinda enjoyed them but I didn’t finish either. Still felt better than Elden Ring somehow.

      Also when I played elden ring the mapping was all controller based and I was playing on pc. That was weird. Had to dig through the Internet to find how to change it to KB/Mouse mapping.

      For a game of that price I’d expect it to:

      1. Being default on KB/M for PC users. That’s usually the case for so games anyway.
      2. Having that sort of plug and play that detects whatever you’re using. Controller input? Alright, controller mappings show on screen. Oh, you pressed a keyboard key? Okay, KB/M mappings then.
      • MachineTeaching@feddit.de
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        1 year ago

        No wonder you don’t like the feel of the combat. It’s just not something that really works without a controller, nothing you can really do about it, besides using a controller.

        • Waker@lemmy.pt
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          1 year ago

          That could be it. I do have a controller I should give that a go… I usually prefer to play these harder games with kb/m though.

          • MachineTeaching@feddit.de
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            1 year ago

            Sometimes specific input method simply work better, there’s a reason most shooters on consoles have heaps of aim assist, those are inherently easier to play with a mouse, and those souls games with a controller.

            • Pigeon@beehaw.org
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              1 year ago

              I wish we could get a successor to the steam controller, but with better build quality and more user-friendliness (both for using it, and for the process of sharing your custom per game mappings, and preferably a better way of having loaded mappings be visible in game so that you don’t just have to memorize them) so it might catch on more.

              I still love mine for certain use cases - like wanting to play shooters on a controller, or, more often, wanting to play point-and-clicks or strategy games on a controller, or setting up old games to control in a way that feels more intuitive, or the game Outer Wilds specifically - and I dread its breaking one day.

              Edit: one thing I love about it is its middle-ground between mouse-like aiming and controller-like control over your movement speed.