We’ve a gnome wizard in our party who focuses on fire magic. Our last combat involved the DM rolling out small groups of minions each round. They were coming out of an airship and stayed grouped up. You bet your ass that gnome spent 3 turns in a row casting 3 fireballs.
I’m playing a wizard in one of my current campaigns, and when we hit level 5 I started writing my PC’s will.
“Crap. Did anybody slot Magic Missile? Anybody? Oh come on!”
Whenever I have a problem, I chuck a fireball at it, and BOOM! I have a different problem.
I remember one Dark Heresy campaign where the majority of damage caused to the players was dropped grenades and Molotov cocktails.
“I’m telling you, molotov cocktails work. Any time I had a problem and I threw a molotov cocktail - boom, right away, I had a different problem.”
- Jason Mendoza